;
;   SPANISH CIVIL WAR ToT SCENARIO DATA 
;   Copyright (c) 1995 by MicroProse Software
;

;
@COSMIC
3       ; Road movement multiplier
10      ; 1 in x chance Trireme lost (mod. by Seafaring, Navigation)
2       ; # of food each citizen eats per turn
20      ; # of rows in food box (rows * city_size+1 = box)
10      ; # of rows in shield box
1       ; Settlers eat (govt <= Monarchy)
1       ; Settlers eat (govt >= Communism)
7       ; City size for first unhappiness at Chieftain level
50      ; Riot factor based on # cities (higher factor lessens the effect)
10      ; Aqueduct needed to exceed this size
20      ; Sewer System needed to exceed this size
40      ; Tech paradigm (higher # slows research) - Was 20
20      ; Base time for engineers to transform terrain (x2) 
8       ; Monarchy  pays support for all units past this (max 8)
8       ; Communism pays support for all units past this (max 8)
8       ; Fundamentalism pays support for all units past this (max 8)
1       ; Communism is equivalent of this palace distance.
50      ; Fundamentalism loses this % of science
0       ; Percent shield penalty for production type change
20      ; Max paradrop range
75      ; Mass/Thrust paradigm (increasing slows spaceship time)
5       ; Max effective science rate in fundamentalism (x10, so 5 = 50%)
1	; Value of each citizen to the Civilization Score.
20	; Value of each wonder to the Civilization Score.
1	; Reward for landing on A. Centauri first = this multiplier*(# of habitats)*(prob. of success) 
-10	; Cost to Civilization Score (+ or -) for each extant non-AI controlled polluted tile. 
1	; For each turn of peace after turn 199, this amount *3 is added to Civilization Score.
5	; Value to the Civilization Score of each future tech researched.
0	; Penalty assessed to Civilization Score each time player betrays another race.
0	; Cost to Civilization Score (+ or -) for each unit destroyed.
11110111	; bitmask for goodie huts, right bit =map0, 0=no goodie huts
0    ; Helicopters pick up huts 0=no 1=yes

@COSMIC2
NoIncrementalRushBuy, 1 
MovementMultipliers, 1
RailroadMultiplier, 6
RiverMultiplier, 0
TradeGoldMultiplier, 50
TradeScienceMultiplier, 50
FortifyDefense, 3
FortressDefense, 4
CityWallsDefense, 4
CoastalFortressDefense, 4
SAMDefense, 4
CityPopulationLossAttack, 1
CityPopulationLossCapture, 1
UnitShieldColor, 28
NoStackKills, 1
EventHeapSize, 106480, 1
ProductionCarryOver, 1
LWPreserveVeterancy, 1
NumberOfTerrainTypes, 15

;
@CIVILIZE
1st Foreign Aid Shipment,  5, 5,  nil, nil,  0, 0    ;0  AFl
The Press,                 5, 1,  no,  no,   0, 0    ;1  Alp To Both. Doubles Literacy
2nd Foreign Aid Shipment,  5, 1,  AFl, nil,  0, 0    ;2  Amp
3rd Foreign Aid Shipment,  0, 1,  Amp, nil,  0, 0    ;3  Ast
4th Foreign Aid Shipment,  0, 1,  Ast, nil,  0, 0    ;4  Ato
Heavy Industry,            0,-1,  no,  no,   0, 0    ;5  Aut To Rep ONLY! Changes people with E2
5th Foreign Aid Shipment,  4, 1,  Ato, nil,  0, 0    ;6  Ban
Engineering,               4, 0,  no,  no,   0, 0    ;7  Bri To Both Bridge Building
6th Foreign Aid Shipment,  0,-1,  Ban, nil,  0, 0    ;8  Bro
Cinemas,                   5, 0,  no,  no,   0, 0    ;9  Cer To Both. +1 Happy w/School
7th Foreign Aid Shipment,  5,-1,  Bro, nil,  0, 0    ;10 Che
8th Foreign Aid Shipment,  4,-2,  Che, nil,  0, 0    ;11 Chi
9th Foreign Aid Shipment,  4, 1,  Chi, nil,  0, 0    ;12 CoL
10th Foreign Aid Shipment, 5,-1,  CoL, nil,  0, 0    ;13 CA 
11th Foreign Aid Shipment, 5,-1,  CA,  nil,  0, 0    ;14 Cmb
Socialism,                 5, 0,  no,  no,   0, 0    ;15 Cmn To Rep only. -1 Cathederal effect. More Partisans
12th Foreign Aid Shipment, 4, 1,  Cmb, nil,  0, 0    ;16 Cmp
13th Foreign Aid Shipment, 7,-1,  Cmp, nil,  0, 0    ;17 Csc
Construction,              4, 0,  no,  no,   0, 0    ;18 Cst To Both. Build Forts
14th Foreign Aid Shipment, 4, 0,  Csc, nil,  0, 0    ;19 Cor
15th Foreign Aid Shipment, 4, 1,  Cor, nil,  0, 0    ;20 Cur
*CUT Dem,                  5, 1,  no,  no,   0, 0    ;21 Dem Cut Democracy
16th Foreign Aid Shipment, 4, 1,  Cur, nil,  0, 0    ;22 Eco
17th Foreign Aid Shipment, 4, 0,  Eco, nil,  0, 0    ;23 E1 
Electricity network,       4, 1,  no,  no,   0, 0    ;24 E2  To Both Changes people with Aut and +1 Happy w/Bullring
18th Foreign Aid Shipment, 4, 0,  E1,  nil,  0, 0    ;25 Eng
19th Foreign Aid Shipment, 3, 1,  Eng, nil,  0, 0    ;26 Env
20th Foreign Aid Shipment, 2,-1,  Env, nil,  0, 0    ;27 Esp
*CUT Exp,                  5, 0,  no,  no,   0, 0    ;28 Exp Cut. Should be Ok to use but I can't be bothered to test it!
*CUT Feu,                  4,-1,  no,  no,   0, 0    ;29 Feu
21st Foreign Aid Shipment, 4,-1,  Esp, nil,  0, 0    ;30 Fli 
*CUT Fun,                  0,-2,  no,  no,   0, 0    ;31 Fun Cut as it can cause complications with unit production switching!
Prisons,                   3, 0,  no,  no,   0, 0    ;32 FP  To Both. Prevents Meltdowns
22nd Foreign Aid Shipment, 0, 2,  Fli, nil,  0, 0    ;33 Gen
Guerrilla Warfare,         0, 1,  no,  no,   0, 0    ;34 Gue To Rep ONLY! Captured cities produce Partisans!
*CUT Gun,                  8,-2,  no,  no,   0, 0    ;35 Gun CUt. Too many issues
23rd Foreign Aid Shipment, 4,-1,  Gen, nil,  0, 0    ;36 Hor
*CUT Ind,                  6, 0,  no,  no,   0, 0    ;37 Ind Cut as it messes with people and city styles
*CuT Inv,                  6, 0,  no,  no,   0, 0    ;38 Inv Cut. People changer
24th Foreign Aid Shipment, 5,-1,  Hor, nil,  0, 0    ;39 Iro
25th Foreign Aid Shipment, 4,-1,  Iro, nil,  0, 0    ;40 Lab
26th Foreign Aid Shipment, 4, 0,  Lab, nil,  0, 0    ;41 Las
27th Foreign Aid Shipment, 5,-1,  Las, nil,  0, 0    ;42 Ldr
Literacy,                  5, 2,  no,  no,   0, 0    ;43 Lit To Both. Doubles literacy
28th Foreign Aid Shipment, 4,-2,  Ldr, nil,  0, 0    ;44 Too
29th Foreign Aid Shipment, 4,-1,  Too, nil,  0, 0    ;45 Mag
30th Foreign Aid Shipment, 6,-1,  Mag, nil,  0, 0    ;46 Map
31st Foreign Aid Shipment, 4, 1,  Map, nil,  0, 0    ;47 Mas
Industrialization,         5, 0,  no,  no,   0, 0    ;48 MP  To Both. Increases population pollution
32nd Foreign Aid Shipment, 4,-1,  Mas, nil,  0, 0    ;49 Mat
Medicine,                  4, 0,  no,  no,   0, 0    ;50 Med To Both. Decreases desease by half
33rd Foreign Aid Shipment, 6,-2,  Mat, nil,  0, 0    ;51 Met
34th Foreign Aid Shipment, 4, 1,  Met, nil,  0, 0    ;52 Min
*CUT,                      8,-1,  no,  no,   0, 0    ;53 Mob Cut. Not required
The Monarchy,              5, 1,  no,  no,   0, 0    ;54 Mon To Nat only.
The Clergy,                5, 1,  no,  no,   0, 0    ;55 MT  To Both. +1 Cathederal. Won't work without MT!
Education,                 4, 0,  no,  no,   0, 0    ;56 Mys To Both. +1 Happy w/School
35th Foreign Aid Shipment, 6,-1,  Min, nil,  0, 0    ;57 Nav
36th Foreign Aid Shipment, 6,-2,  Nav, nil,  0, 0    ;58 NF 
37th Foreign Aid Shipment, 3, 0,  NF,  nil,  0, 0    ;59 NP  Increases ship movement by one
*FREE Philosophy,          6, 1,  no,  no,   0, 0    ;60 Phi Extra Tech upon discovery!
38th Foreign Aid Shipment, 4,-1,  NP,  nil,  0, 0    ;61 Phy
The Coal Industry,         4, 1,  no,  no,   0, 0    ;62 Pla To Both. Increases population pollution
*CUT Plu,                  4, 0,  no,  no,   0, 0    ;63 Plu Cut. May be usable but I don't know what Ultrastring Theory is!
39th Foreign Aid Shipment, 4, 0,  Phy, nil,  0, 0    ;64 PT 
40th Foreign Aid Shipment, 4, 1,  PT,  nil,  0, 0    ;65 Pot
The Radio Network,         5,-1,  no,  no,   0, 0    ;66 Rad To Both. Airlifts
*CUT RR,                   6, 0,  no,  no,   0, 0    ;67 RR  Cut. Railroads
41st Foreign Aid Shipment, 2, 1,  Pot, nil,  0, 0    ;68 Rec
42nd Foreign Aid Shipment, 4, 0,  Rec, nil,  0, 0    ;69 Ref
Modern Farming Methods,    3, 1,  no,  no,   0, 0    ;70 Rfg To Both. Double Irrigate
The Republic,              5, 1,  no,  no,   0, 0    ;71 Rep To Rep ONLY!
*FREE Rob,                 5,-2,  no,  no,   0, 0    ;72 Rob
*FREE Roc,                 6,-2,  no,  no,   0, 0    ;73 Roc
Sanitation,                4, 2,  no,  no,   0, 0    ;74 San To Both. Decreases population pollution
*FREE Sea,                 4, 1,  no,  no,   0, 0    ;75 Sea
*FREE SFl,                 4, 1,  no,  no,   0, 0    ;76 SFl
*FREE Sth,                 3,-2,  no,  no,   0, 0    ;77 Sth
*FREE SE,                  4,-1,  no,  no,   0, 0    ;78 SE 
*FREE Stl,                 4,-1,  no,  no,   0, 0    ;79 Stl
*FREE Sup,                 4, 1,  no,  no,   0, 0    ;80 Sup
*FREE Tac,                 6,-1,  no,  no,   0, 0    ;81 Tac
The Judiciary,             3, 2,  no,  no,   0, 0    ;82 The To Both. +1 Cathederals
*FREE ToG,                 4, 0,  no,  no,   0, 0    ;83 ToG
*CUT Tra,                  4, 2,  no,  no,   0, 0    ;84 Tra Cut. No need for trading in this scenario
University,                5, 1,  no,  no,   0, 0    ;85 Uni To Both. Doubles literacy
*FREE War,                 4,-1,  no,  no,   0, 0    ;86 War
*FREE Whe,                 4,-1,  no,  no,   0, 0    ;87 Whe
The Civil Service,         4, 2,  no,  no,   0, 0    ;88 Wri To Both. Doubles literacy
Post War Plans,            0, 1,  Ref, Rec,  0, 0    ;89 ...
*FREE U1,                  3, 0,  no,  no,   0, 0    ;90 U1 
*FREE U2,                  3, 0,  no,  no,   0, 0    ;91 U2 
*FREE U3,                  3, 0,  no,  no,   0, 0    ;92 U3 
*FREE X1,                  3, 0,  no,  no,   0, 0    ;93 X1 
*FREE X2,                  3, 0,  no,  no,   0, 0    ;94 X2 
*FREE X3,                  3, 0,  no,  no,   0, 0    ;95 X3 
*FREE X4,                  3, 0,  no,  no,   0, 0    ;96 X4 
*FREE X5,                  3, 0,  no,  no,   0, 0    ;97 X5 
*FREE X6,                  3, 0,  no,  no,   0, 0    ;98 X6 
*FREE X7,                  3, 0,  no,  no,   0, 0    ;99 X7  

;
@IMPROVE
Nothing,                   1, 0,    nil,                
Government,               15, 1,    nil, 00000011 ;Palace
Barracks,                  4, 1,    no,  00000011 ;Barracks
Granary,                   1, 1,    no,  00000011 ;Granary
School,                    4, 1,    no,  00000011 ;Temple
Market,                    8, 1,    no,  00000011 ;Market Place
Bank,                      8, 1,    no,  00000011 ;Library
House of the People,       8, 1,    no,  00000011 ;Courthouse
City Defences,             0, 2,    no,  00000011 ;City Walls
Water Depot,               8, 2,    no,  00000011 ;Aqueduct
Business Offices,         12, 3,    no,  00000011 ;Bank
Theater,                  12, 3,    no,  00000011 ;Cathederal
Bank of Spain Office,     16, 1,    no,  00000011 ;University    
Church,                    5, 2,    no,  00000011 ;Mass Transit
Bullring,                 10, 3,    no,  00000011 ;Colosseum
Factory,                  20, 3,    no,  00000011 ;Factory
Industrial Complex,       32, 4,    no,  00000011 ;Mfg Plant
NO,                       255,4,    no,  00000011 ;SDI
Fuel Depot,               20, 6,    no,  00000011 ;Recycling     
Ammunition Plant,         16, 4,    no,  00000011 ;Power Plant
Railway Station,          24, 4,    no,  00000011 ;Hydro Plant
Aircraft Plant,           16, 6,    no,  00000011 ;Nuclear Plant
Taxes Office,             16, 1,    no,  00000011 ;Stock Exchange
Sewer System,             12, 2,    no,  00000011 ;Sewer System
Farm,                      8, 3,    no,  00000011 ;Supermarket
Road Network,             20, 4,    no,  00000011 ;Superhighways
Stock Exchange,           16, 3,    no,  00000011 ;Research Lab  
AA Defences,              15, 2,    no,  00000011 ;SAM Battery   
Coastal Defences,          1, 1,    no,  00000011 ;Coastal Def   
Manufacturing Plant,      32, 4,    no,  00000011 ;Solar Plant
Naval Docks,               6, 1,    no,  00000011 ;Harbour
Ship Building Yard,       16, 4,    no,  00000011 ;Offshore Platform
Airfield,                 16, 3,    no,  00000011 ;Airport
Civil Guard Quarter,       6, 2,    no,  00000011 ;Police Station
Naval Base,                8, 3,    no,  00000011 ;Port Facility
Transporter,               0, 0,    no,
SS Structural,             8, 0,    no, 
SS Component,             16, 0,    no, 
SS Module,                32, 0,    no, 
War Effort,               60, 0,    Aut,
NO,                       20, 0,    no,  ;Pyramids  
Junta Militar,            20, 0,    nil, ;Hanging Gardens
Generalitat,              20, 0,    nil, ;Colossus
La Escuadra,              20, 0,    nil, ;Lighthouse
NO,                       30, 0,    no,  ;Great Library
Lehendakaritza,           30, 0,    nil, ;Oracle
Cinturn de Hierro,       30, 0,    nil, ;Great Wall
Africa Army,              30, 0,    nil, ;Sun Tzu's War Academy
Altos Hornos,             30, 0,    nil, ;King Richard's Crusade
NO,                       20, 0,    no,  ;Marco Polo's Embassy
No Pasarn!,             40, 0,    nil, ;Michelangelo's Chapel
University City,          30, 0,    nil, ;Copernicus' Observatory
NO,                       40, 0,    no,  ;Magellan's Expedition
Communist Control,         5, 0,    Cmb, ;Shakespeare's Theatre 
The Comintern,            40, 0,    nil, ;Leonardo's Workshop
Ciudad Universitaria,     40, 0,    nil, ;J. S. Bach's Cathedral
Soviet Aid,               40, 0,    nil, ;Isaac Newton's College
Bank of Spain,            40, 0,    nil, ;Adam Smith's Trading Co.
NO,                       40, 0,    no,  ;Darwin's Voyage
NO,                       40, 0,    no,  ;Statue of Liberty
NO,                       30, 0,    no,  ;Eiffel Tower
Republican Government,    60, 0,    nil, ;Women's Suffrage
The Rock,                 60, 0,    nil, ;Hoover Dam
NO,                       60, 0,    no,  ;Manhattan Project
NO,                       255,0,    no,  ;United Nations 
NO,                       60, 0,    no,  ;Apollo Program
German-Italian Aid,       60, 0,    nil, ;SETI Program
General Franco,           60, 0,    nil, ;Cure for Cancer 

;
@ENDWONDER
nil,        ; NO
nil,        ; Junta Militar
nil,        ; Generalitat
nil,        ; La Escuadra
nil,        ; NO
nil,        ; Lehendakaritza
nil,        ; Cinturn de Hierro
nil,        ; Africa Army
nil,        ; Altos Hornos
nil,        ; NO
nil,        ; NO PASARAN
nil,        ; NO
nil,        ; NO
nil,        ; NO
nil,        ; NO
nil,        ; Ciudad Universitaria
nil,        ; Soviet Aid
nil,        ; Bank of Spain
nil,        ; NO
nil,        ; NO
nil,        ; NO
nil,        ; Republican Government
nil,        ; The Rock
nil,        ; NO
nil,        ; NO
nil,        ; NO
nil,        ; German-Italian Aid
nil,        ; General Franco





; role        = AI role (Generally affects the way in
;               which computer players use the unit, but
;               roles >= 5 will actually affect abilities
;               of the unit)
;               0 = Attack
;               1 = Defend
;               2 = Naval Superiority
;               3 = Air Superiority
;               4 = Sea Transport
;               5 = Settle
;               6 = Diplomacy
;               7 = Trade
; until, domain,  move,rng,  att,def  hit,firepwr  cost,hold,  role, preq,  flags
;
;  UNITS
;
;   000000000000001 = Two space visibility
;   000000000000010 = Ignore zones of control
;   000000000000100 = Can make amphibious assaults
;   000000000001000 = Submarine advantages/disadvantages
;   000000000010000 = Can attack air units (fighter)
;   000000000100000 = Ship must stay near land (trireme)
;   000000001000000 = Negates city walls (howitzer)
;   000000010000000 = Can carry air units (carrier)
;   000000100000000 = Can make paradrops
;   000001000000000 = Alpine (treats all squares as road)
;   000010000000000 = x2 on defense versus horse (pikemen)
;   000100000000000 = Free support for fundamentalism (fanatics)
;   001000000000000 = Destroyed after attacking (missiles)
;   010000000000000 = x2 on defense versus air (AEGIS)
;   100000000000000 = Unit can spot submarines
;
@UNITS
Falange Asalto,      nil, 0,  2.,0,  8a,5d,  3h,3f,  6,0,  0, nil, 000000000000000 ;
Carabineros,         nil, 0,  2.,0,  5a,4d,  3h,2f,  2,0,  1, nil, 000000000000000 ;
Civil Guard,         nil, 0,  2.,0,  5a,4d,  3h,2f,  2,0,  1, nil, 000000000000000 ;
Peoples Army,        nil, 0,  2.,0,  7a,5d,  3h,3f,  6,0,  1, Bro, 000000000000000 ;
Anarchists,          Eco, 0,  2.,0,  6a,4d,  3h,3f,  3,0,  1, nil, 000000000000000 ;
International Bde,   nil, 0,  2.,0,  9a,6d,  4h,4f,  6,0,  0, nil, 000000000000000 ;
Gudaris,             nil, 0,  2.,0,  7a,6d,  3h,3f,  4,0,  0, nil, 000000000000000 ;
Legion Cavalry,      nil, 0,  2.,0,  9a,6d,  4h,3f,  7,0,  0, nil, 000001000000000 ;
Assault Guard,       nil, 0,  2.,0,  7a,5d,  3h,3f,  6,0,  0, nil, 000000000000000 ;
POUM Militia,        Cmb, 0,  2.,0,  6a,4d,  3h,3f,  4,0,  1, nil, 000000000000000 ;
Nationalist Infantry,nil, 0,  2.,0,  7a,5d,  3h,3f,  5,0,  0, nil, 000100000000000 ;
Regulares Ceuta,     nil, 0,  2.,0,  9a,6d,  4h,3f,  6,0,  0, nil, 000000000000000 ;
Legionario,          nil, 0,  2.,0, 10a,6d,  4h,3f,  7,0,  0, nil, 000000000000000 ;
Falangists,          nil, 0,  2.,0,  7a,5d,  3h,3f,  4,0,  0, nil, 000000000000000 ;
Requets,            nil, 0,  2.,0,  9a,5d,  3h,3f,  4,0,  0, nil, 000000000000000 ;
Italian CTV,         nil, 0,  2.,0,  7a,5d,  3h,3f,  5,0,  0, nil, 000000000000000 ;
Republican Ebro Army,nil, 0,  2.,0,  6a,4d,  3h,3f,  4,0,  0, nil, 000000000000000 ;
Catalan Infantry,    nil, 0,  2.,0,  7a,5d,  3h,3f,  4,0,  0, nil, 000000000000000 ;
CCNN Blackshirts,    nil, 0,  2.,0,  8a,6d,  3h,3f,  6,0,  0, nil, 000000000000000 ; 
Stronghold,          nil, 0,  0.,0,  6a,10d, 6h,2f,  8,0,  1, nil, 010000000000000 ;
Nationalist Flechas, nil, 0,  2.,0,  7a,5d,  3h,3f,  5,0,  0, nil, 000000000000000 ;
Popular Front,       Bro, 0,  2.,0,  6a,4d,  3h,3f,  5,0,  1, nil, 000000000000000 ;
Republican Infantry, nil, 0,  2.,0,  6a,6d,  3h,3f,  5,0,  1, nil, 000000000000000 ;
Regulares Melilla,   nil, 0,  2.,0,  9a,6d,  4h,3f,  6,0,  0, nil, 000000000000000 ;
Rep Armoured Car,    nil, 0,  4.,0,  9a,6d,  3h,3f, 14,0,  1, nil, 000000000000000 ;
Condor Legion Arty,  nil, 0,  2.,0, 16a,4d,  3h,4f, 14,0,  0, nil, 000000001000000 ;
Rep Armoured Truck,  nil, 0,  3.,0,  6a,6d,  4h,2f, 10,0,  1, nil, 000000000000000 ;
FT-17 Tank,          nil, 0,  3.,0,  8a,6d,  4h,3f, 14,0,  0, nil, 000000000000000 ;
Trubia Tank,         nil, 0,  3.,0,  8a,6d,  4h,2f, 14,0,  1, nil, 000000000000000 ;
Fiat L3 Tankette,    nil, 0,  3.,0,  7a,6d,  4h,3f, 14,0,  0, nil, 000000000000000 ;
Panzer IB Tank,      nil, 0,  3.,0,  8a,6d,  4h,4f, 16,0,  0, nil, 000000000000000 ;
T-26B Tank,          nil, 0,  3.,0,  9a,7d,  4h,3f, 18,0,  0, nil, 000000000000000 ;
BT-5 Tank,           nil, 0,  4.,0, 10a,7d,  4h,3f, 18,0,  0, nil, 000000000000000 ;
Asturian Militia,    nil, 0,  2.,0,  7a,5d,  3h,3f,  4,0,  0, nil, 000000000000000 ;
75mm Cannon,         nil, 0,  1.,0, 12a,3d,  2h,3f, 10,0,  0, nil, 000000001000000 ;
155mm Howitzer,      nil, 0,  1.,0, 14a,3d,  2h,3f, 18,0,  0, nil, 000000001000000 ;
Nat Armoured Car,    nil, 0,  4.,0,  7a,6d,  4h,3f, 14,0,  1, nil, 000000000000000 ;
Flak 88 Cannon,      nil, 0,  2.,0, 15a,6d,  3h,4f, 16,0,  0, nil, 010000001010000 ;
Bunker,              nil, 0,  0.,0,  6a,12d, 6h,2f, 40,0,  1, nil, 010000000000001 ;
Supply Convoy,       nil, 0,  3.,0,  0a,1d,  1h,1f, 20,0,  1, nil, 000000000000000 ;
Port,                nil, 0,  0.,0,  8a,99d, 9h,9f,  1,0,  0, nil, 010100000000001 ;
Meridionali Ro.37,   nil, 1, 10.,2,  8a,2d,  2h,3f, 10,0,  3, nil, 110000000010001 ;
Nieuport 52,         nil, 1, 10.,2,  5a,2d,  2h,2f,  8,0,  3, nil, 010000000010001 ;
Dewoitine D.510,     nil, 1, 12.,2,  8a,2d,  2h,3f, 10,0,  3, nil, 010000000010001 ;
Junkers Ju-86,       nil, 1, 14.,4, 16a,5d,  3h,4f, 12,0,  0, nil, 000000000000001 ;
I-16 Mosca,          nil, 1, 14.,2, 11a,3d,  2h,3f, 12,0,  3, nil, 010000000010001 ;
I-15 Chato,          nil, 1, 14.,2, 10a,3d,  2h,3f, 12,0,  3, nil, 010000000010001 ;
I-153,               nil, 1, 14.,2, 12a,3d,  2h,3f, 14,0,  3, nil, 010000000010001 ;
Fokker D.XXI,        nil, 1, 14.,2, 10a,3d,  2h,3f, 12,0,  3, Nav, 010000000010001 ;
Construction,        nil, 0,  2.,0,  0a,2d,  2h,1f,  0,0,  5, nil, 000000000000000 ;
Breguet 19,          nil, 1, 12.,3, 10a,3d,  2h,3f,  8,0,  0, nil, 100000000000001 ;
Polikarpov RZ,       nil, 1, 10.,3, 12a,4d,  2h,3f, 14,0,  0, nil, 100000000000001 ;
Fokker C.X,          nil, 1, 12.,3, 12a,4d,  2h,3f, 10,0,  0, Min, 100000000000001 ;
Potez 540,           nil, 1, 12.,3, 12a,3d,  2h,3f, 10,0,  0, nil, 000000000000001 ;
Tupolev SB-2,        nil, 1, 14.,4, 16a,5d,  3h,4f, 12,0,  0, nil, 000000000000001 ;
Heinkel He-51,       nil, 1, 12.,2,  8a,2d,  2h,3f, 10,0,  3, nil, 010000000010001 ;
Fiat CR-32 Chirri,   nil, 1, 12.,2,  9a,2d,  2h,3f, 10,0,  3, nil, 010000000010001 ;
Messerschmitt Bf-109,nil, 1, 14.,2, 14a,3d,  3h,3f, 18,0,  3, nil, 010000000010001 ;
Heinkel He-112,      nil, 1, 14.,2, 13a,3d,  3h,3f, 18,0,  3, nil, 010000000010001 ;
Fiat G.50,           nil, 1, 14.,2, 12a,3d,  2h,3f, 16,0,  3, nil, 010000000010001 ;
Breda Ba.65,         nil, 1, 12.,3, 15a,4d,  3h,3f, 10,0,  0, nil, 000000000000001 ;
Henschel Hs-123,     nil, 1, 12.,3, 15a,4d,  3h,3f, 10,0,  0, nil, 000000000000001 ;
Heinkel He-70 Rayo,  nil, 1, 14.,4, 15a,4d,  3h,3f, 12,0,  0, nil, 000000000000001 ;
Junkers Ju-87 Stuka, nil, 1, 14.,3, 16a,5d,  3h,4f, 12,0,  0, nil, 000000000000001 ;
Fiat BR.20,          nil, 1, 14.,4, 14a,4d,  2h,4f, 12,0,  0, nil, 000000000000001 ;
Savoia SM-79,        nil, 1, 14.,4, 14a,4d,  2h,4f, 12,0,  0, nil, 100000000000001 ;
Heinkel He-111,      nil, 1, 14.,4, 16a,5d,  3h,5f, 12,0,  0, nil, 000000000000001 ;
Junkers Ju-52/3m,    nil, 1, 13.,3, 14a,3d,  2h,3f, 10,0,  0, nil, 000000000000001 ;
El Alczar,          nil, 0,  0.,0,  6a,20d, 10h,1f, 40,0, 1, nil, 000000000000000 ;
Merchant Ship (Land),nil, 2, 13.,0,  1a,11d, 1h,1f,  1,5,  4, nil, 000000000000000 ;
Merchant Ship (Air), nil, 2, 13.,0,  1a,11d, 1h,1f,  1,5,  4, nil, 000000010000000 ;
Savoia SM-81,        nil, 1, 14.,4, 15a,4d,  2h,4f, 12,0,  0, nil, 100000000000001 ;
C-Class Sub,         nil, 2,  6.,0, 14a,3d,  3h,3f, 20,0,  2, nil, 000000000001000 ;
Legionarii Class,    nil, 2,  6.,0, 14a,3d,  3h,3f, 22,0,  2, nil, 000000000001000 ;
Destroyer,           nil, 2,  8.,0, 10a,5d,  3h,2f, 25,0,  2, nil, 100000000000001 ;
Espaa class,        nil, 2,  6.,0, 13a,13d, 4h,3f, 30,0,  2, nil, 000000000000000 ;Battleship (Old)
Cervera Class,       nil, 2,  8.,0, 17a,8d,  3h,3f, 32,0,  2, nil, 000000000000000 ;Light Cruiser
Mendez Nez Class,  nil, 2,  7.,0, 17a,7d,  3h,3f, 30,0,  1, nil, 000000000000000 ;Light Cruiser
Canarias class,      nil, 2,  8.,0, 20a,10d, 3h,4f, 36,0,  2, nil, 000000000000000 ;Heavy Cruiser
Heavy Cruiser,       nil, 2, 12.,0, 18a,16d, 3h,4f, 40,0,  0, nil, 000000000000000 ;Heavy Cruiser

;
;  Terrain
;
;  Movecost, defense,   food, shields, trade,
;        . . .  Irrigate, bonus, #turns, ai-irrigate,
;        . . .  Mine,     bonus, #turns, ai-mine
;        . . .  Transform
;
;   defense = multiply by 50% to get % of normal combat factor defended at.
;       (so 3 x 50% = 150%, meaning a strength 2 unit defends at 3).
;
;  Irrigate/Mine = yes, no, or type of terrain changed to
;  Transform     = Terrain type engineers can transform to
;
;  bonus = # extra production from that change
;
;  turns = # turns for settler to make change
;
;  ai    = Minimum govt level necessary for
;          computer player to want to perform irrigate/mine
;        0 Never
;        1 Despotism
;        2 Monarchy
;        3 Communism
;        4 Fundamentalism
;        5 Republic
;        6 Democracy
;
;

@TERRAIN
Desert,     1,2,  0,1,0,   no,  1, 5, 5,   no,  1, 5,  3,  no,   no, ; Drt
Farmland   ,1,2,  2,1,0,   yes, 1, 3, 2,   no,  3, 8,  2,  no,   no, ; Pln 
Arable land,1,2,  1,1,0,   yes, 1, 5, 2,   no,  3, 8,  2,  no,   no, ; Grs 
Forest,     2,3,  1,2,0,   no,  0, 5, 5,   no,  0, 5,  0,  no,   no, ; For
Urban,      1,2,  1,0,0,   no,  1,10, 0,   no,  3,10,  1,  no,   no, ; Hil 
Mountains,  3,4,  0,1,0,   no,  1,10, 0,   no,  3,10,  6,  no,  yes, ; Mou
Farming,    1,2,  3,0,2,   no,  1,10, 1,   no,  0, 0,  0,  no,   no, ; Tun
Hills,      2,3,  1,1,0,   no,  0, 0, 0,   yes, 8, 8,  3,  no,   no, ; Gla
Marshes,    3,3,  1,0,0,   no,  0,15, 6,   no,  0,15,  0,  no,   no, ; Swa
Industrial, 1,3,  1,8,3,   no,  0,15, 6,   yes, 8,15,  0,  no,   no, ; Jun
Sea,        1,2,  1,0,2,   no,  0, 0, 0,   no,  0, 0,  0,  no,   no, ; Oce
Village,    1,4,  2,1,2,   no,  1,10, 0,   no,  3,10,  1,  no,   no, ; Bbb 
Plains,     1,2,  1,1,0,   yes, 1, 3, 2,   no,  3, 8,  2,  no,   no, ; Ccc
Riverbed,   4,0,  2,1,1,   yes, 1, 5, 2,   no,  0,15,  0,  no,   no, ; Ddd
Trenches,   1,4,  2,0,0,   no,  1,10, 0,   no,  3,10,  1,  no,   no, ; Eee 
Desert,     1,2,  3,1,0,
Villa,      1,2,  3,2,3,
Arable land,1,2,  2,1,0,
Sawmill,    2,3,  1,3,2,
Urban,      1,2,  0,0,0,
Bauxite,    3,3,  0,6,5,
Farming,    1,2,  3,0,3,
Coal Mine,  1,2,  0,5,2,
Marshes,    3,3,  2,0,0,
Industrial, 1,3,  1,8,3
Fish,       1,2,  3,0,2,
Village,    1,4,  2,1,2,
Plains,     1,2,  1,1,0,
Riverbed,   4,0,  2,1,1,
Trenches,   1,4,  2,0,0,
Dwellings,  1,2,  0,2,2,
Wheat Farm, 1,2,  3,0,2,
Arable land,1,2,  2,1,0,
Church,     2,3,  1,0,1,
Urban,      1,2,  0,0,0,
Iron,       3,3,  0,8,2,
Farming,    1,2,  2,0,3,
Copper Mine,2,3,  0,5,5,
Marshes,    3,3,  2,0,4,
Industrial, 1,3,  1,8,3
Rocks,      4,2,  1,0,0,
Village,    1,4,  2,1,2,
Plains,     1,2,  1,1,0,
Riverbed,   4,0,  2,1,1,
Trenches,   1,4,  2,0,0,

@TERRAIN1
Desert,     1,2,  0,1,0,   yes, 1, 5, 5,   yes, 1, 5,  3,  Pln,  no, ; Drt
Plains,     1,2,  1,1,0,   yes, 1, 5, 1,   For, 0,15,  0,  Grs,  no, ; Pln
Grassland,  1,2,  2,1,0,   yes, 1, 5, 2,   For, 0,10,  0,  Hil,  no, ; Grs
Forest,     2,3,  1,2,0,   Pln, 0, 5, 5,   no,  0, 5,  0,  Grs,  no, ; For
Hills,      2,4,  1,0,0,   yes, 1,10, 0,   yes, 3,10,  1,  Pln,  no, ; Hil
Mountains,  3,6,  0,1,0,   no,  1,10, 0,   yes, 1,10,  6,  Hil,  no, ; Mou
Tundra,     1,2,  1,0,0,   yes, 1,10, 1,   no,  0, 0,  0,  Drt,  no, ; Tun
Glacier,    2,2,  0,0,0,   no,  0, 0, 0,   yes, 1,15,  3,  Tun,  no, ; Gla
Swamp,      2,3,  1,0,0,   Grs, 0,15, 6,   For, 0,15,  0,  Pln,  no, ; Swa
Jungle,     2,3,  1,0,0,   Grs, 0,15, 6,   For, 0,15,  0,  Pln,  no, ; Jun
Ocean,      1,2,  1,0,2,   no,  0, 0, 0,   no,  0, 0,  0,  no,   no, ; Oce
Village,    2,3,  2,1,2,   no,  1,10, 0,   no,  3,10,  1,  no,   no, ; Bbb 
Oasis,      1,2,  3,1,0,
Buffalo,    1,2,  1,3,0,
Grassland,  1,2,  2,1,0,
Pheasant,   2,3,  3,2,0,
Coal,       2,4,  1,2,0,
Gold,       3,6,  0,1,6,
Game,       1,2,  3,1,0,
Ivory,      2,2,  1,1,4,
Peat,       2,3,  1,4,0,
Gems,       2,3,  1,0,4,
Fish,       1,2,  3,0,2,
Village,    2,3,  2,1,2,
Desert Oil, 1,2,  0,4,0,
Wheat,      1,2,  3,1,0,
Grassland,  1,2,  2,1,0,
Silk,       2,3,  1,2,3,
Wine,       2,4,  1,0,4,
Iron,       3,6,  0,4,0,
Furs,       1,2,  2,0,3,
Glacier Oil,2,2,  0,4,0,
Spice,      2,3,  3,0,4,
Fruit,      2,3,  4,0,1,
Whales,     1,2,  2,2,3,
Village,    2,3,  2,1,2,

@TERRAIN2
Desert,     1,2,  0,1,0,   yes, 1, 5, 5,   yes, 1, 5,  3,  Pln,  no, ; Drt
Plains,     1,2,  1,1,0,   yes, 1, 5, 1,   For, 0,15,  0,  Grs,  no, ; Pln
Grassland,  1,2,  2,1,0,   yes, 1, 5, 2,   For, 0,10,  0,  Hil,  no, ; Grs
Forest,     2,3,  1,2,0,   Pln, 0, 5, 5,   no,  0, 5,  0,  Grs,  no, ; For
Hills,      2,4,  1,0,0,   yes, 1,10, 0,   yes, 3,10,  1,  Pln,  no, ; Hil
Mountains,  3,6,  0,1,0,   no,  1,10, 0,   yes, 1,10,  6,  Hil,  no, ; Mou
Tundra,     1,2,  1,0,0,   yes, 1,10, 1,   no,  0, 0,  0,  Drt,  no, ; Tun
Glacier,    2,2,  0,0,0,   no,  0, 0, 0,   yes, 1,15,  3,  Tun,  no, ; Gla
Swamp,      2,3,  1,0,0,   Grs, 0,15, 6,   For, 0,15,  0,  Pln,  no, ; Swa
Jungle,     2,3,  1,0,0,   Grs, 0,15, 6,   For, 0,15,  0,  Pln,  no, ; Jun
Ocean,      1,2,  1,0,2,   no,  0, 0, 0,   no,  0, 0,  0,  no,   no, ; Oce
Village,    2,3,  2,1,2,   no,  1,10, 0,   no,  3,10,  1,  no,   no, ; Bbb 
Oasis,      1,2,  3,1,0,
Buffalo,    1,2,  1,3,0,
Grassland,  1,2,  2,1,0,
Pheasant,   2,3,  3,2,0,
Coal,       2,4,  1,2,0,
Gold,       3,6,  0,1,6,
Game,       1,2,  3,1,0,
Ivory,      2,2,  1,1,4,
Peat,       2,3,  1,4,0,
Gems,       2,3,  1,0,4,
Fish,       1,2,  3,0,2,
Village,    2,3,  2,1,2,
Desert Oil, 1,2,  0,4,0,
Wheat,      1,2,  3,1,0,
Grassland,  1,2,  2,1,0,
Silk,       2,3,  1,2,3,
Wine,       2,4,  1,0,4,
Iron,       3,6,  0,4,0,
Furs,       1,2,  2,0,3,
Glacier Oil,2,2,  0,4,0,
Spice,      2,3,  3,0,4,
Fruit,      2,3,  4,0,1,
Whales,     1,2,  2,2,3,
Village,    2,3,  2,1,2,

@TERRAIN3
Desert,     1,2,  0,1,0,   yes, 1, 5, 5,   yes, 1, 5,  3,  Pln,  no, ; Drt
Plains,     1,2,  1,1,0,   yes, 1, 5, 1,   For, 0,15,  0,  Grs,  no, ; Pln
Grassland,  1,2,  2,1,0,   yes, 1, 5, 2,   For, 0,10,  0,  Hil,  no, ; Grs
Forest,     2,3,  1,2,0,   Pln, 0, 5, 5,   no,  0, 5,  0,  Grs,  no, ; For
Hills,      2,4,  1,0,0,   yes, 1,10, 0,   yes, 3,10,  1,  Pln,  no, ; Hil
Mountains,  3,6,  0,1,0,   no,  1,10, 0,   yes, 1,10,  6,  Hil,  no, ; Mou
Tundra,     1,2,  1,0,0,   yes, 1,10, 1,   no,  0, 0,  0,  Drt,  no, ; Tun
Glacier,    2,2,  0,0,0,   no,  0, 0, 0,   yes, 1,15,  3,  Tun,  no, ; Gla
Swamp,      2,3,  1,0,0,   Grs, 0,15, 6,   For, 0,15,  0,  Pln,  no, ; Swa
Jungle,     2,3,  1,0,0,   Grs, 0,15, 6,   For, 0,15,  0,  Pln,  no, ; Jun
Ocean,      1,2,  1,0,2,   no,  0, 0, 0,   no,  0, 0,  0,  no,   no, ; Oce
Village,    2,3,  2,1,2,   no,  1,10, 0,   no,  3,10,  1,  no,   no, ; Bbb 
Oasis,      1,2,  3,1,0,
Buffalo,    1,2,  1,3,0,
Grassland,  1,2,  2,1,0,
Pheasant,   2,3,  3,2,0,
Coal,       2,4,  1,2,0,
Gold,       3,6,  0,1,6,
Game,       1,2,  3,1,0,
Ivory,      2,2,  1,1,4,
Peat,       2,3,  1,4,0,
Gems,       2,3,  1,0,4,
Fish,       1,2,  3,0,2,
Village,    2,3,  2,1,2,
Desert Oil, 1,2,  0,4,0,
Wheat,      1,2,  3,1,0,
Grassland,  1,2,  2,1,0,
Silk,       2,3,  1,2,3,
Wine,       2,4,  1,0,4,
Iron,       3,6,  0,4,0,
Furs,       1,2,  2,0,3,
Glacier Oil,2,2,  0,4,0,
Spice,      2,3,  3,0,4,
Fruit,      2,3,  4,0,1,
Whales,     1,2,  2,2,3,
Village,    2,3,  2,1,2,


@GOVERNMENTS
Anarqua,       Sr,          Sra
Despotismo,     Emperador,   Emperatriz
Militarism,     General,     General
Republic,       President,   President
Fundamentalism, General,     General
Repblica,      Presidente,  Presidenta
Democracia,     Presidente,  Presidenta

;
@LEADERS
Camarada,     Camarada,            0, 1, 0, Fundamentalism,Sumo Sacerdote,-1, -1,  1,     1, Dictator, Dictator, 2, Imperator, Imperatrix
Grassland,    Silk,                0, 2, 2, Wine,        Iron,        1,  1, -1,
Dictator,     Dictator,            0, 3, 3, Imperator,   Imperatrix,  1, -1,  1,     4, Archbishop, Archbishop, 6, Chancellor, Chancellor
Despotism,    Emperor,             1, 4, 0, Empress,     Monarchy,    0,  0,  1,     1, Pharaoh, Pharaoh, 2, Great Pharaoh, Great Pharaoh
Comrade,      Fundamentalism,      0, 5, 0, High Priest, High Priestess,-1, -1,  1,     4, Reverend, Reverend, 5, Speaker, Speaker
President,    President,           1, 6, 0, Caesar,      Livia,       0,  1, -1,     6, Prime Minister, Prime Minister
Speaker,      Speaker,             0, 7, 0, Imperator,   Imperatrix, -1, -1,  1,     2, Maharaja, Maharaja,
Prime Minister,Prime Minister,      1, 1, 0, Frederick,   Maria Theresa, 1,  0, -1,     2, Czar, Czarina, 4, Patriarch, Matriarch
Chancellor,   Chancellor,          0, 2, 0, Ramesses,    Cleopatra,   1,  0,  0,
Czar,         Czarina,             0, 3, 0, Patriarch,   Matriarch,  -1, -1,  1,     4, Archbishop, Archbishop, 6, Premier, Premier
Americans,    American,            0, 4, 0, Reverend,    Reverend,    0, -1,  1,
Archbishop,   Archbishop,          0, 5, 2, Premier,     Premier,     0,  0,  1,     3, Chairman, Chairperson
Prime Minister,Prime Minister,      1, 6, 0, Mohandas Gandhi,Indira Gandhi,-1, -1,  1,     4, Lord Protector, Lady Protector, 6, Prime Minister, Prime Minister
Lenin,        Catherine the Great, 0, 7, 0, Russians,    Russian,    -1, -1,  1,
Lord Protector,Lady Protector,      1, 1, 0, Prime Minister,Prime Minister,-1,  1,  0,     4, Druid, Druid
Zulus,        Zulu,                0, 2, 2, Louis XIV,   Joan of Arc, 1, -1, -1,     2, Shogun, Shogun, 6, Prime Minister, Prime Minister
Premier,      Premier,             1, 3, 3, Montezuma,   Nazca,       1,  1,  0,     1, Warlord, Warlord
Prime Minister,Prime Minister,      1, 4, 3, Nationalists, Nationalist,     1,  1, -1,     4, Generalissimo , Generalissimo 
Warlord,      Warlord,             0, 5, 0, English,     English,    -1, -1,  1,     2, Shah, Shah,  4, Ayatollah, Ayatollah
Genghis Khan, Bortei,              0, 6, 1, Mongols,     Mongol,      0,  0, -1,
Shah,         Shah,                0, 7, 0, Ayatollah,   Ayatollah,   0,  0,  0,     1, Chief, Chief, 2, Great Chief, Great Chief

Saladin,    ...,     0, 5, Arabs,       Arab,        1,  0,  1,     4, Ayatollah, Ayatollah, 2, Sultan, Sultana
Atawallpa,  ...,     0, 1, Incas,       Inca,       -1,  1,  1,


@CARAVAN
Ammunition,
Machinery,
Tank Supplies,
Machine Tools,
Explosives,
Aircraft Supplies,
Rifles,
Machine Guns,
Rubber Tires,
Aluminum,
Engines,
155mm Shells,
Machine Parts,
Ammunition,
Truck Engines,
Rubber Tires,


@ORDERS
Entrench,           F
Entrenched,         F
Sleep,              S
Build MG Nest,      F
Build Road,         R
Build Irrigation,   I
Build Industry,     m
Transform,          O
Clean Pollution,    p
Build Airfield,     E
Build Transporter,  +
Go to,              G


@DIFFICULTY
Soldado
Cabo
Sargento
Teniente
Capitn
Comandante

@ATTITUDES
Worshipful
Friendly
Cordial
Receptive
Neutral
Reserved
Icy
Hostile
Enraged


@CIVILIZE2
0		; AFl
0		; Alp
0		; Amp
0		; Ast
0		; Ato
0		; Aut
0		; Ban
0		; Bri
0		; Bro
0		; Cer
0		; Che
0		; Chi
0		; CoL
0		; CA
0		; Cmb
0		; Cmn
0		; Cmp
0		; Csc
0		; Cst
0		; Cor
0		; Cur
0		; Dem
0		; Eco
0		; E1
0		; E2
0		; Eng
0		; Env
0		; Esp
0		; Exp
0		; Feu
0		; Fli
0		; Fun
0		; FP
0		; Gen
0		; Gue
0		; Gun
0		; Hor
0		; Ind
0		; Inv
0		; Iro
0		; Lab
0		; Las
0		; Ldr
0		; Lit
0		; Too
0		; Mag
0		; Map
0		; Mas
0		; MP
0		; Mat
0		; Med
0		; Met
0		; Min
0		; Mob
0		; Mon
0		; MT
0		; Mys
0		; Nav
0		; NF
0		; NP
0		; Phi
0		; Phy
0		; Pla
0		; Plu  (Cst & Pot)
0		; PT
0		; Pot
0		; Rad
0		; RR
0		; Rec
0		; Ref
0		; Rfg
0		; Rep
0		; Rob
0		; Roc
0		; San
0		; Sea
0		; SFl
0		; Sth
0		; SE
0		; Stl
0		; Sup
0		; Tac
0		; The
0		; ToG
4		; Tra
0		; Uni
0		; War
0		; Whe
0		; Wri
0		; ...
0		; U1
0		; U2
0		; U3
0		; X1
0		; X2
0		; X3
0		; X4
0		; X5
0		; X6
0		; X7



@LEADERS2
00000000		;Romans,      Roman,       0,  1,  1,     1, Dictator, Dictator, 2, Imperator, Imperatrix
00000000		;Babylonians, Babylonian, -1, -1,  1,
00000000		;Germans,     German,      1, -1,  1,     4, Archbishop, Archbishop, 6, Chancellor, Chancellor
00000000		;Egyptians,   Egyptian,    0,  0,  1,     1, Pharaoh, Pharaoh, 2, Great Pharaoh, Great Pharaoh
00000000		;Americans,   American,   -1,  0,  1,     4, Reverend, Reverend, 5, Speaker, Speaker
00000000		;Greeks,      Greek,       0,  1, -1,     6, Prime Minister, Prime Minister
00000000		;Indians,     Indian,     -1, -1,  0,     2, Maharaja, Maharaja,
00000000		;Russians,    Russian,     1,  0, -1,     2, Czar, Czarina, 4, Patriarch, Matriarch
00000000		;Zulus,       Zulu,        1,  0,  0,
00000000		;French,      French,      1,  1,  1,     4, Archbishop, Archbishop, 6, Premier, Premier
00000000		;Aztecs,      Aztec,       0, -1,  1,
00000000		;Chinese,     Chinese,     0,  0,  1,     3, Chairman, Chairperson
00000000		;English,     English,     0,  1,  0,     4, Lord Protector, Lady Protector, 6, Prime Minister, Prime Minister
00000000		;Mongols,     Mongol,      1,  1, -1,
00000000		;Celts,       Celtic,     -1,  1,  0,     4, Druid, Druid
00000000		;Japanese,    Japanese,    1, -1, -1,     2, Shogun, Shogun, 6, Prime Minister, Prime Minister
00000000		;Vikings,     Viking,      1,  1,  0,     1, Warlord, Warlord
00000000		;Spanish,     Spanish,    -1,  1, -1,     4, Archbishop, Archbishop
00000000		;Persians,    Persian,     0, -1,  0,     2, Shah, Shah,  4, Ayatollah, Ayatollah
00000000		;Carthaginians, Carthaginian, 0,  0, -1,
00000000		;Sioux,       Sioux,       0,  0,  0,     1, Chief, Chief, 2, Great Chief, Great Chief

00000000		; Saladin,    ...,     0, 5, Arabs,       Arab,        1,  0,  1,     4, Ayatollah, Ayatollah, 2, Sultan, Sultana
00000000		; Atawallpa,  ...,     0, 1, Incas,       Inca,       -1,  1,  1,


; Advanced unit fields

; A) 'tribe may build' mask:		0 - can't; 1 - can
; B) 'not allowed on map' mask:		1 - not allowed on map
; C) minimum bribe amount:			n - minimum bribe; 0 - don't care; -1 - can't bribe
; D) 'build transport site' mask:	1: can; 0: can't for each site type
; E) 'use transport site' mask:		1: can; 0: can't for each site type
; F) native transport ability:		1: can; 0: can't for each map relationship type
; G) General flags
;	00000001	invisible until attack:					1 - invisible
;	00000010	non-disbandable (human players only):	1 - cannot disband
;   00000100	0-range-air-unit damage override:		1 - override damage
;   00001000	barbarian units can't be bought off:	1 - can't buy off
;	00010000	impassable terrain override:			1 - override impassable terrain
;   01000000    barbarian unit will not expire:         1 - no expire
;	10000000    override .SPR file for this unit:	    1 - don't use .SPR

;   A         B     C          D                 E               F             G

@UNITS_ADVANCED
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Falange Asalto
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Carabineros
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Civil Guard
00000100, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Peoples Army
00000100, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Anarchists
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;International Bde
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Gudaris
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Legion Cavalry
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Assault Guard
00000100, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;POUM Militia
00010000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Nationalist Infantry
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Regulares Ceuta
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Legionario
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Falangists
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Requets
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Italian CTV
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Republican Ebro Army
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Catalan Infantry
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;CCNN Blackshirts
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Stronghold
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Nationalist Flechas
00000100, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Popular Front
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Republican Infantry
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Regulares Melilla
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Rep Arm Car
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Condor Legion Arty
00000100, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Rep Armoured Truck
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;FT-17 Tank
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Trubia Tank
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Fiat L3 Tankette
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Panzer IB Tank
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;T-26B Tank
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;BT-5 Tank
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Asturian Militia
00010100, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;75mm Cannon
00010100, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;155mm Howitzer
00010000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Nat Armoured Car
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Flak 88 Cannon
11101011, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Bunker
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Supply Convoy
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Port
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Ro.37
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Nieuport 52
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Dewoitine D.510
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Junkers Ju-86
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;I-16 Mosca
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;I-15 Chato
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;I-153
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Fokker D.XXI
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Construction
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Breguet 19
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Polikarpov RZ
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Fokker C.X
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Potez 540
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Tupolev SB-2
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Heinkel He-51
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Fiat CR-32 Chirri
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Messerschmitt Bf-109
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Heinkel He-112
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Fiat G.50
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Breda Ba.65
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Henschel 123
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Heinkel He-70 Rayo
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Junkers Ju-87 Stuka
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Fiat BR.20
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Savoia SM-79
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Heinkel 111
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Junkers Ju-52/3m
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;El Alczar 
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Transport Ship
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Supply Ship
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Savoia SM-81
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;C-Class Sub
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Legionarii Class
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Destroyer
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Espaa class
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Cervera class
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Mendez Nez Class
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Canarias class
00000000, 00000000, 0, 0000000000000000,0000000000000000,0000000000000000, 10000000  ;Heavy Cruiser
		
@MAP_TRANSPORT_RELATIONSHIPS
1,2
3,4
1,3

; map, primary unit type, secondary unit type

@INITIAL_SETTINGS
0,0,3	;Romans
0,0,3	;Babylonians
0,0,3	;Germans  
0,0,3	;Egyptians 
0,0,3	;Americans  
0,0,3	;Greeks     
0,0,3	;Indians  
0,0,3	;Russians    
0,0,3	;Zulus       
0,0,3	;French     
0,0,3	;Aztecs     
0,0,3	;Chinese   
0,0,3	;English    
0,0,3	;Mongols    
0,0,3	;Celts      
0,0,3	;Japanese    
0,0,3	;Vikings    
0,0,3	;Spanish     
0,0,3	;Persians   
0,0,3	;Carthaginians
0,0,3	;Sioux   

@SOUNDS
SCWINFELITE.wav      ;Falange Asalto
SCWINFANTRY1.wav     ;Carabineros
SCWINFANTRY1.wav     ;Civil Guard
SCWINFANTRY.wav      ;Peoples Army
SCWINFANTRY.wav      ;Anarchists
SCWINFELITE.wav      ;International Bde
SCWINFELITE.wav      ;Gudaris
SCWCAVALRY.wav       ;Legion Cavalry
SCWINFELITE.wav      ;Assault Guard
SCWINFANTRY.wav      ;POUM Militia
SCWINFANTRY1.wav     ;Nationalist  Infantry
SCWINFELITE1.wav     ;Regulares Ceuta
SCWINFELITE.wav      ;Legionario
SCWINFANTRY.wav      ;Falangists
SCWINFELITE1.wav     ;Requets
SCWINFANTRY.wav      ;Italian CTV
SCWINFANTRY.wav      ;Republican Ebro Army
SCWINFELITE1.wav     ;Catalan Inf
SCWINFELITE.wav      ;CCNN Blackshirts
SCWINFANTRY.wav      ;Stronghold
SCWINFANTRY.wav      ;Nationalist Flechas
SCWINFANTRY.wav      ;Popular Front
SCWINFANTRY.wav      ;Republican Infantry
SCWINFELITE1.wav     ;Regulares Melilla
SCWMOTORIZED.wav     ;Rep Arm Car
SCWARTYHUGEGUN.wav   ;Condor Legion Arty
SCWMOTORIZED.wav     ;Rep Armoured Truck
SCWTANKMEDIUM.wav    ;FT-17 Tank
SCWTANKMEDIUM.wav    ;Trubia Tank
SCWLIGHTTANK.wav     ;Fiat L3 Tankette
SCWLIGHTTANK.wav     ;Panzer IB Tank
SCWTANKMEDIUM.wav    ;T-26B Tank
SCWTANKMEDIUM.wav    ;BT-5 Tank
SCWINFANTRY.wav      ;Asturian Militia
SCWARTILLERY.wav     ;75mm Cannon
SCWARTYHUGEGUN.wav   ;155mm Howitzer
SCWMOTORIZED.wav     ;Nat Armoured Car
SCWARTILLERYFLAK.wav ;Flak 88 Cannon
<none>               ;Bunker
<none>               ;Supply Convoy
<none>               ;Port
SCWFIGHTER.wav       ;Ro.37
SCWFIGHTER.wav       ;Nieuport 52
SCWFIGHTER.wav       ;Dewoitine D.510
SCWBOMBER.wav        ;Junkers Ju-86
SCWFIGHTER.wav       ;I-16 Mosca
SCWFIGHTER.wav       ;I-15 Chato
SCWFIGHTER.wav       ;I-153
SCWFIGHTER.wav       ;Fokker D.XXI
<none>               ;Construction
SCWGROUNDATTACK.wav  ;Breguet 19
SCWGROUNDATTACK.wav  ;Polikarpov RZ
SCWGROUNDATTACK.wav  ;Fokker C.X
SCWBOMBER.wav        ;Potez 540
SCWBOMBER.wav        ;Tupolev SB-2
SCWFIGHTER.wav       ;Heinkel He-51
SCWFIGHTER.wav       ;Fiat CR-32 Chirri
SCWMe109.wav         ;Messerschmitt Bf-109
SCWMe109.wav         ;Heinkel He-112
SCWFIGHTER.wav       ;Fiat G.50
SCWGROUNDATTACK.wav  ;Breda Ba.65
SCWGROUNDATTACK.wav  ;Henschel 123
SCWGROUNDATTACK.wav  ;Heinkel He-70 Rayo
SCWSTUKA.wav         ;Junkers Ju-87 Stuka
SCWBOMBER.wav        ;Fiat BR.20
SCWBOMBER.wav        ;Savoia SM-79
SCWBOMBER.wav        ;Heinkel 111
SCWBOMBER.wav        ;Junkers Ju-52/3m
<none>               ;El Alczar 
<none>               ;Transport Ship
<none>               ;Supply Ship
SCWBOMBER.wav        ;Savoia SM-81
SCWTORPEDO.wav       ;C-Class Sub
SCWTORPEDO.wav       ;Legionarii Class
SCWNAVBTTLE.wav      ;Destroyer
SCWNAVBTTLE.wav      ;Espaa class
SCWNAVBTTLE.wav      ;Cervera class
SCWNAVBTTLE.wav      ;Mendez Nez Class
SCWNAVBTTLE.wav      ;Canarias class
SCWNAVBTTLE.wav      ;Heavy Cruiser

@RIVERS
River,          ; map 1
River,          ; map 2
River,          ; map 3
River,          ; map 4

; please do not remove this line

